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James Bond Quantum of Solace PS3 Review

November 9, 2008

dbTechno James Bond Quantum of Solace PS3 ReviewJames Bond Quantum of Solace

PS3 Review
Developer: Treyarch
Publisher: Activision

James Bond Quantum of Solace has been released on the Sony PS3 just in time for the release of the next Bond film in theaters, which will carry the same name.  Is the game fun enough to be considered a worthy tie-in with the upcoming blockbuster?

Quantum of Solace brings Daniel Craig as James Bond to the next-generation Sony PS3 console.

Behind the development of the game this time out is Treyarch, known for Call of Duty and other quality releases.  The game combines some of the events featured in the first Bond film with Daniel Craig, Casino Royale, and also then focuses on Quantum of Solace.

There is not really much plot here though, as all of the action and levels move at a pace that really keeps the story from catching any foundation.

The game itself plays just as you would expect it, as it is a high-octane action-adventure title that attempts to put you right in the role of James Bond himself.  The game, with how it is set up, really rewards those who act like Bond, taking their time and using their brains to think things out.

This is due to the fact that the game has a very intuitive cover system, which allows you to take cover, and plan out your attacks on enemies.  Needless to say, if you try to run into a room without a plan or any cover you are in big trouble.

Beyond that, you also get some variety in the game play as you move along to with a few stealth missions, as well as other different things for you to try out.

The whole game plays out very smoothly, as the controls make this one fun game with plenty of action to be had for any Bond fan.

In regards to the visuals, Quantum of Solace is somewhere in the middle as there is some good, as well as some bad.  Starting with the good, the environments, as well as the model of Daniel Craig are fantastic.  The Daniel Craig model is highly-detailed and looks true-to-life.

As for the bad, there are clearly some issues here with the animations due to the fact that you end up seeing the same canned sequences by enemies over and over again.  On top of that, the visual effects with explosions and such are not up to par.

When it comes down to the actual replay value, the single-player campaign is not all that long and can be plowed through in a weekend or so.  Treyarch has included an online component though to allow you to jump online with up to 12 players in a match.  You get some pretty standard modes such as co-op, death match, etc.  The online mode adds to the experience, but is nothing groundbreaking.

Quantum of Solace is a respectable game on the Sony PS3, and one which Bond fans will not be disappointed in.  There is a good deal of enjoyment to be had with the solid controls and use of the Bond license.  When it boils down to it though, the entire package is pretty average.

Graphics: 8.0
A good looking game with nicely detailed environments and character models.

Sound: 8.0 The score sounds great, as are the voice-overs.

Gameplay: 7.0 The game is enjoyable and is fun to control, but not much here in terms of innovation.  Things can get very repetitive.

Replay Value: 7.0 The single player campaign is not all that long, and don’t expect much from the multi-player.

Final Score: 7.8

Do you have a product that you would like featured on dBTechno? If so, drop us a line at vicb@dbtechno.com

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Comments

2 Responses to “James Bond Quantum of Solace PS3 Review”

  1. jimbo on November 9th, 2008 4:09 am

    “As for the bad, there are clearly some issues here with the animations due to the fact —–>tha<—– you end up seeing the same canned sequences by enemies over and over again. On top of that, the visual effects with explosions and such are not up to par.”

    hmm, speaking of sub-par… The grammar in this articles is “not up to par”.

  2. jimbo on November 9th, 2008 4:10 am

    Yup. I misspelled “articles”. Funny how grammar and spelling effects credibility. *leaves the room*


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